Thursday 31 July 2014

How to create an interactive storyboard for a flip book?



Those of you who are looking to make a career in Instructional Designing, we would like to give you a snapshot of how well you can draft an idea/ brief storyboard for various devices and formats (book, online material, television shows). Below is an example for an interactive storybook.

Background: Danger Mouse is a British children's animated television series which was produced by Cosgrove Hall Films for Thames Television. The project objective is to create an interactive flip book for the character. What is the big idea?

Research: To create an interactive book, one must include activities. Please do note – Interactivity is a two-way communication process. The best way a book can interact with the reader is by providing activities. However, before constructing an activity, the designer must include an introduction, the body text, images and activities.

Solution: The best solution that one of our colleagues in Solly Labs could come up to build an interactive book is as below. This was presented to the marketing team to understand how best the idea could work. The brief

Objective of the interactive book

An Interactive book for Children
}  Danger Mouse – A plush version of their favorite character (Danger Mouse) who is going to wink, smile and talk to them.
}  Avatar - They can adorn the costume of the Danger Mouse (with the eye patch) and walk through all the crime scenes.

The Big Idea
 

 Chapter 1 – Introduction

}  Colonel K informs Danger Mouse and Penfold that Greenback has conquered the moon and is trying to jam all the communication. So, the heroes pack their weightless boots and jump into the Spacehopper to head for the moon. (Source: The TV Archaeologsit)

   
Chapter 2 – The Story

}  On their journey to the moon,….
Note: The entire story can be narrated. This is the body of the document.





Chapter 3 – Explore the setting

}  This is the avatar setting option.(interactivity).
}  User can upload their picture and explore the setting of the story.



 
















     Chapter 4 – Activity

}  Jigsaw Puzzle - Help Danger Mouse and other characters to put them back together

This is a sample of an interactive flip book. While building the idea, one must also place an eye for the controls that each of the chapters/ sections can demonstrate. And, they must also place an emphasis on the various devices that the flip book can be played on – iPAD, mobile phones, PCs and notebooks. An instructional designer must always stay grounded on these basic pre-requisites and build a creative idea (as mentioned above).













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